![]() ![]() For now, we’re going to focus on just the Cannon, which is on by default. The first four are really separate particle systems in themselves, and they give you an incredible amount of control over how you create and generate your particles. The effects panel should now be open, displaying the ten main Particle Playground parameters. Click on this layer and go to Effect>Simulation>Particle Playground. It should now be the top layer in your timeline panel. We’ll use a photograph taken from a ridge that has plenty of open sky for our flock of birds, and we’ll drag it into our timeline panel.Ĭreate a new solid layer and name it Bird Particles. ![]() Import a still image you’d like to use for your background. Let’s start by creating a new 10-second composition using the NTSC DV preset that we’ll call Flock of Birds. If this vocabulary sounds familiar, don’t worry, this won’t turn into your college physics class. These properties may be termed differently by various programs and plug-ins, but they all attempt to mimic how real-world particles behave. The properties you can control generally include generator type, particle size, velocity, weight or mass and other real-world forces such as wind and gravity. But the power of particles is precisely that you don’t have to control each one. This will be a big change if you are used to controlling every last detail of your scene with keyframes. With particles, you control the forces that govern their generation and motion, rather than the precise positions of the particles themselves. There are a few concepts you’ll need to become familiar with if you have not used particles software or After Effects particles before. In this tutorial, we’ll show you how to use After Effects to corral a crowd, or rather a flock, of birds that fly across your scene without the hassle of animating each one. But you can also use particles as controllers for individual elements in crowd scenes. You can use them to blow things up make fire, smoke, rain and snow and generally make a controlled mess of things. Particles can do more than just add sparkle to an effect. Interactive Tutorial Content Rain, fire, even a flock of birds can be easily controlled using particle software features without animating each element.
0 Comments
Leave a Reply. |